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Game Development Essentials: Game Artifi...
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Product description:Full product description
Provides an introduction to real world game artificial intelligence techniques. This book begins by covering artificial intelligence techniques that are relevant to the work o...Read more

Product description

Description
Provides an introduction to real world game artificial intelligence techniques. This book begins by covering artificial intelligence techniques that are relevant to the work of developers. It includes descriptions of how these techniques are actually used in games, as well as the specific issues that arise when using them.

Key Features
Author(s)Jeannie Novak, John Ahlquist, Jr.
PublisherCengage Learning, Inc
Date of Publication14/10/2007
LanguageEnglish
FormatMixed media product
ISBN-101418038571
ISBN-139781418038571
SubjectComputer Games: User Guides

Publication Data
Place of PublicationClifton Park
Country of PublicationUnited States
ImprintDelmar Cengage Learning

Dimensions
Weight786 g
Width203 mm
Height251 mm
Spine18 mm

Editorial Details
Contained items statementContains Paperback and CD-ROM

Description
Table Of ContentsIntroduction Chapter 1: History of AI and Game AI, Game AI concepts. Chapter 2: Creating and Controlling Behaviors. Chapter 3: Path Finding and Path Following Chapter 4: Using a Hierarchy to Create Complex Behaviors Chapter 5: Controlling AI using Scripting Chapter 6: Rule Based Systems Chapter 7: Exposing the Intelligence to the Player Chapter 8: Advanced Path Finding Techniques Chapter 9: Putting the Pieces Together: Designing AI System, and Careers in Game AI.

eBay Product ID: EPID96818095
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.

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