All listings for this product
Best-selling in Textbooks
Save on Textbooks
- AU $24.68Trending at AU $42.56
- AU $78.00Trending at AU $87.92
- AU $72.90Trending at AU $73.76
- AU $71.88Trending at AU $73.54
- AU $82.89Trending at AU $85.42
- AU $72.90Trending at AU $79.41
- AU $34.72Trending at AU $42.64
About this product
- DescriptionOnline gaming is changing. It is longer eugh to analyse one type of online community in order to understand the phemen of players who take part in online worlds, or to generalise about their behaviour by looking at one single type of online gaming. This book looks at different types of games in the online gaming genre. MacCallum-Stewart studies the different ways in which online games create social environments, and how players choose to interpret these. These games vary from the immensely popular social networking games on Facebook such as Farmville to Massively Multiplayer Online Roleplaying Games to Free to Play online gaming and to console communities such as players of Xbox Live and PS3 games. Each chapter deals with a different aspect of social gaming online, examining how it is changing the way that players respond to games. This is one of the central issues that MacCallum-Stewart explores: When are games social, and what narrative devices make them so?
- Author BiographyEsther MacCallum-Stewart is Lecturer in the Department of Media at the University of Chichester.
- Author(s)Esther MacCallum-Stewart
- Date of Publication31/12/2012
- SubjectPopular Culture & Media: General Interest
- Series TitleRoutledge Studies in New Media and Cyberculture
- Place of PublicationLondon
- Country of PublicationUnited States
- Content Note3 black & white halftones
- Weight430 g
- Width152 mm
- Height229 mm
- Spine18 mm
- Format DetailsCloth over boards,Sewn,Unsewn / adhesive bound
This item doesn't belong on this page.
Thanks, we'll look into this.