HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin techlogies like Flash. Using the latest open web techlogies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include:
Dealing with backwards compatibility
Generating level data
Making iOS and Android web apps
Taking your game offline
Using Web Workers
Persistent Game Data
Drawing with Canvas
Capturing player input
Creating 3D graphics with WebGL
Textures and lighting
Sound with HTML5 Audio
And more...
Product Identifiers
Publisher
John Wiley & Sons Inc
ISBN-10
1118855388
ISBN-13
9781118855386
eBay Product ID (ePID)
184713476
Product Key Features
Author
Jacob Seidelin
Format
Paperback
Language
English
Subject
Computing: Professional & Programming
Type
Textbook
Dimensions
Weight
776g
Height
238mm
Width
197mm
Additional Product Features
Place of Publication
New York
Spine
20mm
Content Note
Black & White Illustrations, Black & White Tables, Figures
Date of Publication
07/05/2014
Edition Statement
2nd Revised Edition
Genre
Computing: Professional & Programming
Country of Publication
United States
Best Selling in Adult Learning & University
Current slide {CURRENT_SLIDE} of {TOTAL_SLIDES}- Best Selling in Adult Learning & University