Junana tracks the arc of a new society in an alternative present time, using concepts and techlogies that are mostly available today. Junana displays the future of education that many top scholars in the field are beginning to discuss. The eventual convergence of Internet gaming and education will put powerful learning tools into the hands of teens. In Junana we follow several of these teens as their world explodes through their Game experiences. In Junana the future is w, and we are all gamers. Junana is the beginning of a series of books that lead the reader into this new present. The next book, Junana: Game Nation, explores the impacts of a new society of gamers creating the first n-place-based polity. This could mean war.
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