The book includes a series of step-by-step illustrated tutorials supported by detailed explanations for building a multimodal user interface based on Kinect for Windows. Kinect in Motion - Audio and Visual Tracking by Example is great for developers new to the Kinect for Windows SDK, and who are looking to get a good grounding in how to master video and audio tracking. It's assumed that you have some experience in C# and XAML already.
Clemente Giorio is an independent consultant; he cooperated with Microsoft SRL for the development of a prototype that uses the Kinect sensor. He is interested in Human-Computer Interface (HCI) and Multimodal Interaction. Massimo Fascinari is a solution architect at Avanade, where he designs and delivers software development solutions to companies throughout UK and Ireland. His interest in Kinect and human machine interaction started during his research on increasing the usability and adoption of collaboration solutions.