Object-Oriented Software Engineering Using UML, Patterns, and Java by Bernd Bruegge, Allen H. Dutoit (Paperback, 2013)

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Object-Oriented Software Engineering Using UML, Patterns, an. Chapter 2 Modeling with UML. Chapter 9 Object Design: Specifying Interfaces. Shows students how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products.