As the race to map the world continues, so does farmboy turned reluctant adventurer Quinn's voyage into the unkwn. When the Libertas docks in the exotic jungle port of Barbarin, they are shocked to discover ather Verdanian living there - a torious thief who has been on the run for decades. He and his family may be enemies of the King, but they can also help Quinn and his friends survive this dangerous land. After being betrayed by a fellow scribe, Quinn is captured by ruthless Gelynion explorer Juan Forden, who will stop at thing to beat the Verdanians. On board Forden's ship, the Black Hawk, Quinn struggles to outwit his captors, makes new enemies and unexpected allies, and encounters bloodthirsty pirates. Is this the end of the race for Quinn - or just the beginning of ather incredible adventure? THE MAPMAKER CHRONICLES continue in this rollicking story, filled with strange lands, dangerous creatures, secrets, pirates and fierce battles.
A.L. Tait grew up dreaming of world domination. Unfortunately, at the time there were only alphabet sisters B.L. and C.A. and long-suffering brother M.D.M. to practise on... and parents who didn't look kindly upon sword fights, plank-walking or thumbscrews. But dreams don't die and THE MAPMAKER CHRONICLES, the author's first series of books for children, is the result. A.L. lives in country New South Wales with a family, a garden and four goldfish. A.L. Tait writes fiction and non-fiction for adults under another name.