Aimed at teaching mathematics students how to program using their kwledge of mathematics, the entire books emphasis is on how to think when programming. Three methods for constructing an algorithm or a program are used: manipulation and enrichment of existing code; use of recurrent sequences; deferral of code writing, in order to deal with one difficulty at a time. Many theorems are mathematically proved and programmed, and the text concludes with an explanation of how a compiler works and how to compile by hand little programs. Intended for anyone who thinks mathematically and wants to program and play with mathematics.
Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
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Springer-Verlag Berlin and Heidelberg GmbH & Co. K
8 Illustrations, black and white; XVI, 432 p. 8 illus.