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This is t your typical book on Apple's iOS. Whether you're building iPhone apps for the first time, or want a reference to bolster the Cocoa development skills you already have, this in-depth guide provides a complete learning path from app concept to finished product. You'll learn language basics, how to use Xcode and Interface Builder, and all the steps necessary for developing your app with the Cocoa framework. What's an Objective-C protocol? What are your code's memory-management responsibilities? How can you make a user interface similar to the iPhone Mail app? How do you prepare your app for submission to the App Store? This book covers everything in a rigorous, orderly fashion. It's ideal for beginners with experience using Apple's tools, as well as experienced iPhone developers who want a comprehensive handbook that details every aspect of the process. * Learn the steps needed to complete an iPhone, iPad, or iPod touch app, from initial concept to the App Store * Become familiar with object-oriented programming concepts * Get up to speed on Objective-C language details * Develop on both the iPhone and iPad platforms, using the universal app approach * Work effectively with Xcode, Interface Builder, and other tools in the iPhone SDK * Get code examples that illustrate each of the concepts and API aspects discussed
Matt Neuburg has been programming computers since 1968. He majored in Greek at Swarthmore College, and received his PhD from Cornell University in 1981. Hopelessly hooked on computers since migrating to a Macintosh in 1990, he's written educational and utility freeware, and became an early regular contributor to the online journal TidBITS. In 1995, Matt became an editor for MacTech Magazine. He is also the author of Frontier: The Definitive Guide and REALbasic: The Definitive Guide for O'Reilly.