Naughty Dog are responsible for developing some of the most iconic games of this generation including Crash Bandicoot, Jak and Daxter and Uncharted. Now they invite you on a 30-year retrospective tour with this beautifully designed volume. Charting their 30-year history from being the precocious pup of the gaming world, to their current status as one of the industry's pedigree breeds, The Art of Naughty Dog is a comprehensive guide to one of the most influential game developers in the world. This volume collects decades of production art, essays and inside stories.
Although we at Naughty Dog sometimes claim to have started in 1984, we were just working on garage titles back then to be honest. Things really got started in 1994 when we began working on the inaugural title of what would become the wildly successful Crash Bandicoot franchise. We developed the four Crash titles--Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, Crash Bandicoot 3: Warped and Crash Team Racing--exclusively for the PS one game console. These four titles combined sold over 22 million copies worldwide and led to Naughty Dog being the most successful video game developer in the United States for that console generation. Naughty Dog became a wholly owned subsidiary of Sony Computer Entertainment, publishers of our Crash franchise and creators of the PlayStation family of consoles, in 2001. We then moved on from Crash and spent days, and occasionally nights, working on our next project: the first Jak and Daxter title. Jak & Daxter: The Precursor Legacy, came to life over a period of two years, although some of the Naughty Dog team had spent up to three years on the game by the time it was released. The author lives in Santa Monica, CA..