Monroe McAlister looks up to a local superhero named Armor. He wants thing more than to be like Armor, but he couldn't be more opposite: overweight, timid, and with a tendency to run from fights, t to them. One day his running leads him to an isolated part of the neighborhood park where he stumbles upon a rock that gave him super powers. Waterman was born. Life was fun for a while, until intrigue and questions about where his powers came from force Waterman to search for answers with the wrong crowd. Thrown into a foreign world of betrayal and plotting, Monroe quickly learns that Waterman won't last long if he keeps trying to escape danger instead of fight it. Running isn't an option anymore as he realizes he needs to be more than a guy in a funny suit. Forced to look at his own character, will Waterman summon the strength to defend his dignity when it means so little to others? To save himself and the people he cares about, he must learn to control his and master the power of Waterman.