The Xbox 360 enjoyed an incredible run, thanks to having a great controller, a robust online infrastructure, and an incredible set of games. In fact, some of the generation's best-selling games were Xbox 360 exclusives.
But which were the biggest and best of the console's lifespan? Which title managed to get into the most gamer's hands? Let's take a look at the top five best-selling games for the Xbox 360.
With almost 5 million copies sold, Rockstar's epic crime adventure managed to do big numbers after its launch in April 2008. The Xbox 360 had started to pick up steam, and the launch of GTA brought many new gamers into the fold.
A compelling cast of characters, including the memorable Niko Bellic, gave the fourth entry into the acclaimed series a strong opening and helped set the stage for some of the big titles that followed.
The first big shooter for Microsoft's new system, and the title that many consider to have truly kicked off both the Xbox 360 and PlayStation 3 releases, Gears of War was a titan for years, tallying 5 million copies to date. The game enjoys a mix of gorgeous visuals and visceral, blood-and-guts gameplay, providing enough variety to keep the action rolling from scene to scene.
This achievement is made even more impressive when factoring in the sales of its three sequels, which, when combined, would take the franchise to the top of the list.
Call of Duty 4 marked a turning point for the FPS genre on the Xbox 360, one that peaked with Black Ops. With over 12 million copies sold and hundreds of thousands of daily, active, concurrent players, Activision's massive title set a new standard for shooters.
Thanks in large part to the multiplayer appeal, the game's direct sequel Black Ops II went on to sell another 12 million copies - and the franchise continues to sell new copies to this day.
In spite of its release on virtually every other console, handheld, and gaming system available, the Xbox 360 version of Minecraft managed to sell an incredible 12 million copies. The popularity of the sandbox title dramatically impacted the console's image amongst a younger demographic and helped to solidify Microsoft's system as a family-friendly one.
In fact, the release was so popular, the company purchased the game's developer in September 2014 for $2.5 billion.
Perhaps not as surprising as the success of Mojang's unique scavenge-and-build game is the success of its tentpole franchise, Halo. The third iteration managed to sell a whopping 14.5 million copies after its 2007 launch.
Due to its plethora of game modes, including a huge number of maps and a Forge mode allowing players to create new experiences with the game's engine, Halo 3 continued to stay fresh and exciting for years after its launch.