As the widespread use of digital entertainment has changed not only the ways in which we spend our leisure time but also how we learn and communicate, Serious Games have emerged as an effective tool for the purpose of learning, skill acquisition, and training. Psychology, Pedagogy, and Assessment in Serious Games addresses this issue by offering empirical evidence for the effectiveness of Serious Games in the key areas of psychology, pedagogy, and assessment. Emphasising both the theory and practice in the learning and training of Serious Games, this book is useful to educationalists, researchers, sociologists, and psychologists interested in the potential of games to support learning and change behavior.
Product Identifiers
Publisher
Idea Group,U.S.
ISBN-13
9781466647732
eBay Product ID (ePID)
189523603
Product Key Features
Subject Area
Educational Technology
Author
Elizabeth Boyle, Thomas M. Connolly, Thomas Hainey, Gavin Baxter
Publication Name
Psychology, Pedagogy, and Assessment in Serious Games
Format
Hardcover
Language
English
Subject
Teaching
Publication Year
2013
Type
Textbook
Number of Pages
356 Pages
Additional Product Features
Series Title
Advances in Game-Based Learning
Country/Region of Manufacture
United States
Editor
Gavin Baxter, Elizabeth Boyle, Thomas Hainey, Thomas M. Connolly