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st-daloo-rensccyz

About

Location: United StatesMember since: 18 October 2015
Reviews (6)
Nintendo Wii U Nunchuk - White (for Nintendo Wii U) Brand New
15 June 2016
Official Brand
Always buy new and from the official brand, or else the joystick might wear out within a month of regular use.
The Legend of Zelda: Twilight Princess (Nintendo Wii, 2006)
31 May 2016
Lives up to Zelda's standard
Wii controls echo and improve upon gameplay seen in the previous 3D Zelda titles. Various items make for fun and dynamic fighting and puzzle-solving. Nearly every boss serves a wonderfully varied and well-constructed battle; if Ocarina of Time had a weakness, in my opinion, it's that the boss fights in the latter half of the game were, while still challenging, too monotonous. This game caters to fighters, explorers, puzzlers, collectors and score chasers alike, with the healthy dosage of sidequests, mini-games, secrets and challenges typical to Zelda. The story is fairly well constructed, with distinct and likeable characters. I found some of the dialogue and cutscenes to be slightly melodramatic, but generally, the story was interesting and full of feeling, enough so that I actually watched through a complete let's play of the game more than a year before purchasing the necessary console, controller and game, for no other reason than to follow the story. Possibly this game's largest weakness is that certain areas (particularly parts of Hyrule Field) had somewhat of a claustrophobic, oppressive feel that dampens the enjoyment of classic Zelda exploration. Some have complained that gameplay with the hero as a wolf is too awkward, but at its very worst I found it only slightly annoying, and that it generally had equal advantages to disadvantages when compared to gameplay with the hero as a human.
2 of 3 found this helpful
Legend of Zelda: The Wind Waker Nintendo Gamecube Complete CIB Game Manual Case
19 July 2016
Worth buying
While some people have criticized the use of cel-shading, I think that it suits the game. The gameplay and story are pretty enjoyable, and I'm glad I went through the trouble of buying it. However, I am dissatisfied with some of the controls. Having all special attacks with the sword be automatic instead of using jumping and one's own timing to fight armored enemies was a step backward in my opinion, and I see it as no coincidence that this approach seems to have been mostly abandoned in later Zelda titles. Also, some of the companion controls seen in the late-game dungeons I found to be frustrating and poorly planned, i.e. having the button for using the mirror shield be the same button used for calling over the very character you are trying to reflect the light from, and whom you thus would prefer to stay right where she is.
1 of 3 found this helpful