Dungeons and Dragons: the Fallbacks: Bound for Ruin by Jaleigh Johnson (2024, Hardcover)

Georgia's Upscale Resale (22015)
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This is a brand new factory sealed item. Dive into the thrilling world of Dungeons and Dragons with "The Fallbacks: Bound for Ruin" by Jaleigh Johnson. This hardcover book is a must-have for fans of fantasy, dragons and mythical creatures, action and adventure, and media tie-in genres. The book is published by Random House Worlds and has 304 pages filled with excitement and adventure. The book measures 9.5 inches in length, 6.5 inches in width, and 1 inch in height, with a weight of 18.4 ounces. It is written in English and is a part of the Dungeons and Dragons series. "The Fallbacks: Bound for Ruin" is a fantastic read for anyone who loves to explore the world of Dungeons and Dragons and embark on a thrilling adventure.

About this product

Product Identifiers

PublisherRandom House Worlds
ISBN-100593599543
ISBN-139780593599549
eBay Product ID (ePID)3060627131

Product Key Features

Book TitleDungeons and Dragons: the Fallbacks: Bound for Ruin
Number of Pages304 Pages
LanguageEnglish
TopicFantasy / Dragons & Mythical Creatures, Fantasy / Action & Adventure, Media Tie-In
Publication Year2024
GenreFiction
AuthorJaleigh Johnson
Book SeriesDungeons and Dragons Ser.
FormatHardcover

Dimensions

Item Height1 in
Item Weight18.4 Oz
Item Length9.5 in
Item Width6.5 in

Additional Product Features

Intended AudienceTrade
LCCN2024-401032
Dewey Edition23/eng/20240227
Dewey Decimal813/.6
SynopsisMeet the newest Dungeons & Dragons party in the first epic adventure of The Fallbacks. To become renowned adventurers, this party needs to survive their first job. Tessalynde is an ambitious young rogue who dreams of leading FaerΓ»n's foremost adventuring party. While the crew she's gathered isn't the stuff of legend yet, she's confident her guidance can get them there. The team: Anson, a fighter too stubborn to stay down, even when the odds are stacked against him. Cazrin, a self-taught wizard determined to test her theoretical mettle against the real world. Baldric, a cleric who refuses to tie himself to a single deity when he can trade favors with them all. Lark, a bard with as many secrets as songs. And, of course, Uggie, a monstrous pet otyugh who loves giving hugs and eating trash. Their first job: recovering a mysterious spellbook from a lost temple for a hefty payout. Tess hopes this assignment can turn her group of fledgling freelancers into a true team. But when their client is killed, their coin and his murderer both vanish, leaving the party to take the fall. Stuck with a sentient, bloodthirsty grimoire and pursued by mercenaries and the undead, this is hardly the mission Tess envisioned. Her crew must save the day, get the gold, and clear the party's name--which they haven't even agreed upon yet! With the threats against them mounting, a single mistake will see this party over before it even begins. Can this band of mismatched misfits stay together in the face of danger? Or are they bound for ruin?, Meet the newest Dungeons & Dragons party in the first epic adventure of The Fallbacks. To become renowned adventurers, this party needs to survive their first job. Tessalynde is an ambitious young rogue who dreams of leading Faer n's foremost adventuring party. While the crew she's gathered isn't the stuff of legend yet, she's confident her guidance can get them there. The team- Anson, a fighter too stubborn to stay down, even when the odds are stacked against him. Cazrin, a self-taught wizard determined to test her theoretical mettle against the real world. Baldric, a cleric who refuses to tie himself to a single deity when he can trade favors with them all. Lark, a bard with as many secrets as songs. And, of course, Uggie, a monstrous pet otyugh who loves giving hugs and eating trash. Their first job- recovering a mysterious spellbook from a lost temple for a hefty payout. Tess hopes this assignment can turn her group of fledgling freelancers into a true team. But when their client is killed, their coin and his murderer both vanish, leaving the party to take the fall. Stuck with a sentient, bloodthirsty grimoire and pursued by mercenaries and the undead, this is hardly the mission Tess envisioned. Her crew must save the day, get the gold, and clear the party's name-which they haven't even agreed upon yet! With the threats against them mounting, a single mistake will see this party over before it even begins. Can this band of mismatched misfits stay together in the face of danger? Or are they bound for ruin?
LC Classification NumberPS3610.O3544B68 2024

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