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Player's Handbook 3 : A 4th Edition D&D Core Rulebook (2010, Hardcover)

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Item specifics

Condition
Very good: A book that does not look new and has been read but is in excellent condition. No obvious ...
ISBN
9780786953905

About this product

Product Identifiers

Publisher
Wizards of the Coast
ISBN-10
078695390X
ISBN-13
9780786953905
eBay Product ID (ePID)
4038423418

Product Key Features

Book Title
Player's Handbook 3 :A 4th Edition D & D Core Rulebook
Number of Pages
224 Pages
Language
English
Topic
Role Playing & Fantasy
Publication Year
2010
Illustrator
Yes
Genre
Games & Activities
Author
Rob Heinsoo, Robert J. Schwalb, Mike Mearls
Book Series
4th Edition D & D Ser.
Format
Hardcover

Dimensions

Item Height
0.6 in
Item Weight
28.9 Oz
Item Length
11.1 in
Item Width
8.6 in

Additional Product Features

Intended Audience
Trade
LCCN
2010-281402
Dewey Edition
22
Dewey Decimal
793.93
Synopsis
Rules for psionic, divine, and primal heroes. Player's Handbook (R) 3 expands the range of options available to D&D (R) players with new classes, races, powers, and other material. This book builds on the array of classes and races presented in the Player's Handbook and Player's Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player's Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source., Rules for psionic, divine, and primal heroes. Player's Handbook 3 expands the range of options available to D&D players with new classes, races, powers, and other material. This book builds on the array of classes and races presented in the Player's Handbook and Player's Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player's Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source.

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Most relevant reviews

  • An interesting 3rd PHB entry for 4E

    If you like 4E, this is a solid book. It expands on the tried and true AEDU model developed in core 4E to include Psionics that use power points. It's not a huge alteration in that you no longer get Encounters and Dailies, but instead get power points you can spend to upgrade your at-wills. This is an interesting balance because firstly, you get access to more at will powers. And secondly, you can upgrade them to the equivalent of Encounters (1 point) or daily (2 points). So power output is about the same (points recharge on the same schedule as encounters/dailies). But you get more at will versatility at the expense of encounter/daily variety. Also included are some interesting classes.

    Verified purchase: YesCondition: Pre-ownedSold by: wistafke123

  • My books

    Great book

    Verified purchase: YesCondition: Pre-owned