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Watch Me Play: Twitch and the Rise of Game Live Streaming (Princeton Studies i..
US $17.99
ApproximatelyAU $27.70
Condition:
“Ex Library Copy,typical library markings. Average Library use.Softcover,All interior pages and ”... Read moreabout condition
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages. See the seller’s listing for full details and description of any imperfections.
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Located in: Elgin, Texas, United States
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eBay item number:275153887194
Item specifics
- Condition
- Good
- Seller notes
- Book Title
- Watch Me Play: Twitch and the Rise of Game Live Streaming (Prince
- ISBN
- 9780691183558
- EAN
- 9780691183558
About this product
Product Identifiers
Publisher
Princeton University Press
ISBN-10
0691183554
ISBN-13
9780691183558
eBay Product ID (ePID)
23038706748
Product Key Features
Number of Pages
328 Pages
Publication Name
Watch Me Play : Twitch and the Rise of Game Live Streaming
Language
English
Subject
Media Studies, Internet / General, Popular Culture, Anthropology / Cultural & Social, Role Playing & Fantasy, Social Psychology, Web / Podcasting & Webcasting
Publication Year
2018
Type
Textbook
Subject Area
Computers, Social Science, Games & Activities, Psychology
Series
Princeton Studies in Culture and Technology Ser.
Format
Trade Paperback
Dimensions
Item Height
0.9 in
Item Weight
20 Oz
Item Length
9.5 in
Item Width
6.1 in
Additional Product Features
Intended Audience
College Audience
LCCN
2018-946247
Dewey Edition
23
Reviews
"well worth reading. . . [A] timely, wide-ranging introduction to, immersion in, and analysis of, Twitch and game live streaming." ---Helle Breth Klausen, MedieKultur, " Watch Me Play is an accessible text that both legitimizes academic inquiry into live streaming and provides a concrete base from which to build. Taylor uses comprehensible language to explain nuanced practices from gaming, legal, academic, and financial contexts, making this book useful for academics and students, as well as consumers, producers, streamers, and designers. " ---Janelle Malagon, Popular Culture Studies, "[Taylor's] work expertly builds a historical framework for Twitch and outlines how patterns of behavior have evolved on the platform without overcommitting to any last-word assessments of its influence [and] also demonstrates how invigorating academic scholarship can be when it tries to tackle a subject still in formation." ---Jacob Merten, The Velvet Light Trap, "Interest in online streaming platforms, especially for games and Twitch, is at its height. This timely and urgently needed book successfully conveys the technical, legal, emotional, and social complexities of what people are doing in Twitch. Providing a nuanced and close-to-the-ground analysis, Watch Me Play will be the go-to work for learning about this gaming experience." --Thomas M. Malaby, author of Making Virtual Worlds: Linden Lab and Second Life, Winner of the CITAMS Book Award, Communication, Information Technologies, and Media Sociology Section of the American Sociological Association
Series Volume Number
13
Illustrated
Yes
Dewey Decimal
306.487
Synopsis
A look at the revolution in game live streaming and esports broadcastingEvery day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters-and each other-through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences.Through extensive interviews and immersion in this gaming scene, T. L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity.The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment., A look at the revolution in game live streaming and esports broadcastingEvery day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digit, A look at the revolution in game live streaming and esports broadcasting Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters--and each other--through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences. Through extensive interviews and immersion in this gaming scene, T. L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity. The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment.
LC Classification Number
GV1469.17.S63
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