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iPhone Games Projects (Books for Professionals by Professionals) By PJ Cabrera,

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Last updated on 05 May, 2024 15:00:36 AESTView all revisionsView all revisions

Item specifics

Condition
Very good: A book that does not look new and has been read but is in excellent condition. No obvious ...
Title
iPhone Games Projects (Books for Professionals by Professionals)
ISBN
9781430219682
Publication Year
2009
Type
Textbook
Format
Paperback
Language
English
Publication Name
iPhone Games Projects
Item Height
244mm
Author
Joachim Bondo, Jamie Gotch, Olivier Hennessy, Richard Zito, PJ Cabrera, Matthew Aitken, Michael Kasprzak, Brian Greenstone, James Lee, Mike Lee
Publisher
Springer-Verlag Berlin AND Heidelberg Gmbh & Co. KG
Item Width
170mm
Subject
Engineering & Technology, Computer Science
Item Weight
544g
Number of Pages
258 Pages

About this product

Product Information

One look at the App Store will show you just how hot iPhone games have become. Games make up more than 25 percent of all apps, and more than 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next bestseller. This book is a collection of must-know information from master independent iPhone game developers. In it, you'll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it's not all talk! It's supported with code examples that you can download and use to realize your own great ideas. This book's authors are responsible for some of the all-time most popular and talked-about games: Brian Greenstone developed Enigmo and Cro-Mag Rally. Aaron Fothergill developed Flick Fishing. Mike Lee developed Tap Tap Revolution, the most downloaded game in App Store history. Mike Kasprzak's Smiles was a finalist in the IGF 2009 Best Mobile Game competition. PJ Cabrera, Richard Zito, and Matthew Aitken (Quick Draw, Pole2Pole); Joachim Bondo (Deep Green); and Olivier Hennessy and Clayton Kane (Apache Lander) have received glowing reviews and accolades for their games. Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts.

Product Identifiers

Publisher
Springer-Verlag Berlin AND Heidelberg Gmbh & Co. KG
ISBN-13
9781430219682
eBay Product ID (ePID)
87249881

Product Key Features

Author
Joachim Bondo, Jamie Gotch, Olivier Hennessy, Richard Zito, PJ Cabrera, Matthew Aitken, Michael Kasprzak, Brian Greenstone, James Lee, Mike Lee
Publication Name
iPhone Games Projects
Format
Paperback
Language
English
Subject
Engineering & Technology, Computer Science
Publication Year
2009
Type
Textbook
Number of Pages
258 Pages

Dimensions

Item Height
244mm
Item Width
170mm
Item Weight
544g

Additional Product Features

Title_Author
Michael Kasprzak, Mike Lee, Joachim Bondo, Jamie Gotch, Richard Zito, PJ Cabrera, Matthew Aitken, James Lee, Olivier Hennessy, Brian Greenstone
Country/Region of Manufacture
Germany

Item description from the seller

Business seller information

Value Added Tax number:
  • GB 724498118
baham_books

baham_books

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