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XNA Game Studio Creator's Guide (paperback) 2007

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Condition:
Good
Book is in nice condition, a little wear on corners and edges of covers; no marks found in book; ... Read moreabout condition
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Located in: Victor, New York, United States
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Item specifics

Condition
Good
A book that has been read but is in good condition. Very minimal damage to the cover including scuff marks, but no holes or tears. The dust jacket for hard covers may not be included. Binding has minimal wear. The majority of pages are undamaged with minimal creasing or tearing, minimal pencil underlining of text, no highlighting of text, no writing in margins. No missing pages. See the seller’s listing for full details and description of any imperfections. See all condition definitionsopens in a new window or tab
Seller notes
“Book is in nice condition, a little wear on corners and edges of covers; no marks found in book; ...
Subject Area
Computers
Country/Region of Manufacture
United States
Subject
Programming / Games, Programming / General, Internet / General, Digital Media / Video & Animation
ISBN
9780071490719
Publication Name
Microsoft Xna Game Studio Creator's Guide : an Introduction to Xna Game Programming
Item Length
9.1 in
Publisher
McGraw-Hill Osborne
Publication Year
2007
Type
Textbook
Format
Perfect
Language
English
Item Height
1 in
Author
Pat Mcgee, Stephen Cawood
Item Width
7.3 in
Item Weight
27.1 Oz
Number of Pages
480 Pages

About this product

Product Information

Gaming is a $35 billion industry. This text includes C# tutorials tailored to XNA game development, and also offers details on the new Xbox 360 creators' club.

Product Identifiers

Publisher
McGraw-Hill Osborne
ISBN-10
007149071x
ISBN-13
9780071490719
eBay Product ID (ePID)
14038254292

Product Key Features

Author
Pat Mcgee, Stephen Cawood
Publication Name
Microsoft Xna Game Studio Creator's Guide : an Introduction to Xna Game Programming
Format
Perfect
Language
English
Subject
Programming / Games, Programming / General, Internet / General, Digital Media / Video & Animation
Publication Year
2007
Type
Textbook
Subject Area
Computers
Number of Pages
480 Pages

Dimensions

Item Length
9.1 in
Item Height
1 in
Item Width
7.3 in
Item Weight
27.1 Oz

Additional Product Features

LCCN
2007-024092
Lc Classification Number
Qa76.76.C672
Table of Content
Chapter 1: Set up an XNA Development Environment Chapter 2: Developer Basics Chapter 3: Introduction to XNA Graphics Programming Chapter 4: Shaders Chapter 5: Animation Introduction Chapter 6: Character Movement Chapter 7: Timers Chapter 8: Texturing Your Game World Chapter 9: Adding Skies and Horizons to your Levels Chapter 10: Index Buffers Chapter 11: Combining Images for Better Visual Effects Chapter 12: Score Tracking and Game Statistics Chapter 13: 3D Models Chapter 14: Vectors Chapter 15: Matrices Chapter 16: Building a Graphics Engine Camera Chapter 17: Collision Detection Chapter 18: Particle Effects Chapter 19: Keyframe Animations Chapter 20: Lighting Chapter 21: Input Devices Chapter 22: Content Pipeline Processors Chapter 23: Animated Models Chapter 24: Adding Audio to Your Game Chapter 25: Terrain with Height Detection Chapter 26: Multiplayer Gaming Index
Copyright Date
2008
Target Audience
Trade
Dewey Decimal
794.8/1526
Dewey Edition
22
Illustrated
Yes

Item description from the seller

MaryMac Books and More

MaryMac Books and More

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Quickly shipped, Well Packed, And I mean Well Packed! Great Communication Highly Recommended!! Great seller! Good Price good product! .The book looks brand new! Thank you so much! This seller is the real deal, bid with confidence you will not be disappointed! I have to say eBay's BEST!
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Highest marks for this seller! Book was very reasonably priced, shipped promptly, packed safely, matched the description and yet exceeded my expectations… I quite look forward to reading this one. Thanks very much!

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