How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuths introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.
Product Identifiers
Publisher
Transcript Verlag
ISBN-13
9783837629835
eBay Product ID (ePID)
213054792
Product Key Features
Subject Area
Sociology of Sport
Author
Gundolf S. Freyermuth
Publication Name
Games: Game Design | Game Studies|An Introduction
Format
Paperback
Language
English
Publication Year
2015
Type
Textbook
Number of Pages
280 Pages
Dimensions
Item Height
226mm
Item Width
147mm
Item Weight
1000g
Additional Product Features
Title_Author
Gundolf S. Freyermuth
Series Title
Cultural and Media Studies
Country/Region of Manufacture
Germany
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