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Dark Souls II: Scholar of the First Sin (Microsoft Xbox One, 2015)

Condition:
Like new
Price:
US $20.00
ApproximatelyAU $30.17
Postage:
Free Standard postage. See detailsfor delivery
Located in: San Diego, California, United States
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Estimated between Sat, 1 Jun and Thu, 6 Jun to 43230
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Seller information

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eBay item number:385293092021

Item specifics

Condition
Like new: An item that looks as if it was just taken out of shrink wrap. No visible wear, and all ...
UPC
0722674220187
Platform
Microsoft Xbox One
Rating
T-Teen
MPN
22018
Publisher
Bandai
Genre
Role Playing
Game Name
Dark Souls II: Scholar of the First Sin

About this product

Product Information

From Software's critically acclaimed action RPG series debuts on Xbox One with the full version of Dark Souls II and three DLC packs. In Scholar of the First Sin players can take on the Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King expansions, each offering new areas to explore, new items to acquire, and new enemies and bosses to battle. The game also offers more NPCs, expanded item descriptions, improved game balance and online matchmaking, upgraded visuals and sound, and online multiplayer sessions for up to six.<br><br>Dark Souls II offers improved graphics and sound and places a greater focus on Covenants and online interactions. Players create a character and allocate stats into a variety of base skills, then head off into a dark and incredibly dangerous world in hopes of ending the suffering of their cursed protagonist. As always, the souls of fallen enemies serve as both the in-game currency and the only means of levelling, forcing gamers to choose between improving their character and purchasing vital items.<br><br>Souls are hard-won but easily lost in Dark Souls II, thanks to strong enemies who capitalize on any mistake, and giant, brutal bosses who can kill in a variety of ways and break from attack patterns at unexpected times. Players also lose all of their acquired souls whenever they die and can only retrieve them by returning to the location of their death without dying again. Though an open-world game in the sense that players can generally choose where they want to go at any time, the connected environments tend to be serpentine and full of locked areas that eventually spit gamers out where they started. Areas of complete darkness are far more prevalent in Dark Souls II because the designers wanted to force users to choose between protection in the form of a weapon or shield and visibility in the form of a torch. Bonfires return as checkpoints, and in Dark Souls II they can also be used for fast travel, but they remain rare island oases amidst a seemingly unending sea of despair.<br><br>Online interactions are a key part of the Dark Souls experience, and players can once again examine bloodstains to see how other gamers died, read dozens of helpful (or deliberately misleading) messages scrawled on the ground by other players, or invade the adventures of one another. But where Dark Souls only allowed for invasions when gamers were in human form, Dark Souls II makes no such distinction. Players can be invaded when in their cursed Hollow form, and every time they die while Hollow their maximum Health Points decrease slightly, until they return to human form. The increased emphasis on Covenants was designed to spur online interactions, with each Covenant offering meaningful items, benefits, and PvP powers.

Product Identifiers

Publisher
Bandai
MPN
22018
UPC
0722674220187
eBay Product ID (ePID)
207094947

Product Key Features

Rating
T-Teen
Genre
Role Playing
Platform
Microsoft Xbox One
Game Name
Dark Souls II: Scholar of the First Sin

Additional Product Features

Release Year
2015
Number of Players
1-6
Country/Region of Manufacture
USA
ESRB Descriptor
Blood and Gore, Mild Language, Partial Nudity, Violence

Item description from the seller

trdavi8061

trdavi8061

100% positive Feedback
6 items sold
Joined Apr 2021