CINEMA 4D 11 Workshop by Arndt von Koenigsmarck (2017, Hardcover)

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Cinema 4d 11 Workshop, Hardcover by Von Koenigsmarck, Arndt, ISBN 1138456276, ISBN-13 9781138456273, Brand New, Free shipping in the US Model, texture and animate with Cinema 4D 11 using the techniques and tips provided in Cinema 4D 11 Workshop. Starting with all of the basic concepts, functions, and tools - follow along to the workshop tutorials that deliver a hands-on knowledge of the new R11 toolset as well as the returning advanced features. The companion website provides all of the required tutorial media from the projects in th so that you create your own working models and animations.

About this product

Product Identifiers

PublisherTaylor & Francis Group
ISBN-101138456276
ISBN-139781138456273
eBay Product ID (ePID)9038438458

Product Key Features

Number of Pages336 Pages
LanguageEnglish
Publication NameCinema 4D 11 Workshop
SubjectFilm / General, Digital Media / Video & Animation
Publication Year2017
TypeTextbook
Subject AreaComputers, Performing Arts
AuthorArndt Von Koenigsmarck
FormatHardcover

Dimensions

Item Weight16 Oz
Item Length9.7 in
Item Width7.4 in

Additional Product Features

Intended AudienceScholarly & Professional
Dewey Edition22
Dewey Decimal006.696
Table Of ContentGetting Started, What is 3D"?, Setting up Cinema 4D, Creating and Manipulating Objects, Configuration of Editor Viewports, Polygon Tools, Hyper NURBS Modeling; Surfaces, Light and Rendering, Creating Materials, Edit Materials, Applying Materials, Organizing and Editing Textures, Define Surfaces with Shaders, Render and Save Images, The Virtual Photo Studio, Modeling and Texturing a Palm Tree; Working with Image Templates, Modeling the Fender, Headlights and Bumper, The Front Trunk Lid, A-Pillar and Roll Bar, The Door, The Rear Bar, The Rear, The Rear Side Window, The Tailgate, The Tail Cover, The Rear Bracket at the Tail, The Tail Lights, The Gap Size, The Front Air Vents and the Windshield, The Windshield Wiper, The Door Handle and Exterior Mirror, Roof and Side Window, The Tailgate Hinge, Adding Various Small Parts, The Tires, The Rim, The Materials for the Car, Non Reflective Surfaces, The Lighting of the Car, Creating Virtual Surroundings, Baking Textures, Lighting with Images; Animation, The Basics, The Powerslider, Modeling a Soccer Ball, Animating the Ball, Rendering and Saving the Animation, Connecting Parameter with XPresso, Character Animation with MOCCA
SynopsisPresents the techniques and tips that help to model, texture and animate with Cinema 4D 11. Starting with the basic concepts, functions, and tools, this book covers features of version 11 such as Motion Clips, and advanced features such as MoGraph, Dynamics, Thinking Particles, HyperNURBS modeling, XPresso programming, and Advanced Renderer., Model, texture and animate with Cinema 4D 11 using the techniques and tips provided in Cinema 4D 11 Workshop. Starting with all of the basic concepts, functions, and tools - follow along to the workshop tutorials that deliver a hands-on knowledge of the new R11 toolset as well as the returning advanced features. The companion website provides all of the required tutorial media from the projects in the book so that you create your own working models and animations.

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