Unreal Engine 5 Character Creation, Animation, and Cinematics : Create Custom 3D Assets and Bring Them to Life in Unreal Engine 5 Using MetaHuman, Lumen, and Nanite by Henk Venter and Wilhelm Ogterop (2022, Trade Paperback)

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He was the Principal Character Artist at THQ Studio Australia and Senior Character Artist at Electronic Arts in Montreal, Canada. Title Unreal Engine 5 Character Creation, Animation, and Cinematics. This book takes you through the entire 3D movie production pipeline using free (open - source) software.By following the step-by-step, beginner-friendly tutorials in this book, you'll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer.