Game Feel: A Game Designer's Guide to Virtual Sensation by Steve Swink (Paperback, 2008)

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By Steve Swink. INTRODUCTION PART 1: Deconstruction1. An interesting aside is that we are indeed experiencing virtual sensation whenever we use a mouse but that it is so intuitive and familiar that there's really no rational motion translation or skill to build.

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Game Feel exposes feel as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks where game design is concerned. They create the meta-sensation of involvement with a game. The understanding of how game designers create feel, and affect feel are only partially understood by most in the field and tends to be overlooked as a method or course of study, yet a game's feel is central to a game's success. This book brings the subject of feel to light by consolidating existing theories into a cohesive book. The book covers topics like the role of sound, ancillary indicators, the importance of metaphor, how people perceive things, and a brief history of feel in games. The associated web site contains a playset with ready-made tools to design feel in games, six key components to creating virtual sensation. There's a play palette too, so the desiger can first experience the importance of that component by altering variables and feeling the results. The playset allows the reader to experience each of the sensations described in the book, and then allows them to apply them to their own projects. Creating game feel without having to program, essentially. The final version of the playset will have enough flexibility that the reader will be able to use it as a companion to the exercises in the book, working through each one to create the feel described.

Product Identifiers

PublisherTaylor & Francis Inc
ISBN-139780123743282
eBay Product ID (ePID)96519082

Product Key Features

Publication NameGame Feel: a Game Designer's Guide to Virtual Sensation
SubjectComputer Science
Publication Year2008
TypeTextbook
FormatPaperback
LanguageEnglish
AuthorSteve Swink
Number of Pages376 Pages

Dimensions

Item Height246 mm
Item Weight680 g
Item Width189 mm

Additional Product Features

Country/Region of ManufactureUnited States
Title_AuthorSteve Swink

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