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- bslresale (7104)- Feedback left by buyer.More than a year agoVerified purchaseThank you for your order! New Inventory Daily! A+++
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Reviews (9)

21 September 2021
Does Playstation Move alright
I have purchased the item to compliment my PS3 Superslim model and my then newly acquired Playstaton move navigator and controller. It tracks the move controller well enough for most gameplay, though when it comes to calibration, all I can say is that it was fortunate that most games that support it, such as Dead Space Extraction and Killzone 3, have crosshairs on the screen so perfect alignment does not need to occur when emulating light guns of days past. I'm not too sure if it's due to the individual software or that it's just not meant to be perched atop 60+ HD Flatscreen, but it is something to consider before a purchase.
Still, it works just as well as expected, though anything else that requires exclusive use of the Playstation Eye will have to be a later judge since I do not have immediate access to them. Still, it is currently the cheaper option when one wishes to have light games and such Playstation Move Games so it's not all bad, just that one gets what they paid for.

11 April 2024
Stick drift a generation ago.
While it felt good in the hand, the issue of stick drift is something to consider as it can be a significant issue.

29 September 2021
Ideal for both Light Gun Games, and VR
1 of 1 found this helpful This item was originally acquired to prepare for eventual ownership of a Playstation VR, but in the meantime is used for compatible light gun gaming on my PS3 Superslim and it is largely intuitive in its use for such a genre, especially for its initial asking price.
Granted, one could navigate the menu without a dedicated motion reciever, but it really shines in gameplay for Wiimote-like precision. However, there are downsides to its usage. One being that the calibration is rather off compared to more accurate, traditional light gun peripherals, though I suspect that they weren't meant to be mounted atop of 60"+ flat-screen TV when it was first produced. Thankfully the games I have tried this option have an on-screen aiming sight so the inaccuracy is minimalized.
The second downside is the on-screen maneuver of a non-rail compatible game. To be perfectly honest, panning the camera is rather clunky and slow compared to traditional joysticks and so not highly recommended even with additional peripherals for added immersion.
Still, when used on games that were truly built around the Playstation Move, they are truly immersive experiences and should be used as such. Though the infamous wiggle and waggle of motion controls for non-pointing gameplay does leave much to be desired.