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lightvash88

48 items sold
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About

eBayer located in Los Angeles, U.S.
Location: United StatesMember since: 02 July 2007

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Good buyer, prompt payment, valued customer, highly recommended.
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Thank you for an easy, pleasant transaction. Excellent buyer. A++
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Quick response and fast payment. Perfect! THANKS!!
Reviews (1)
30 December 2008
Atlus delivers another unique game
From the publisher of the Disgaea series comes another unique, quirky tactics game for the PlayStation 2 console. Atlus has a tendency to pick up titles that other publishers may overlook to be produced in the U.S., and their decision to port over Eternal Poison is not a poor choice. Turn-based strategy and Gothic character designs. What more is there to grab one's attention? Players can choose to go through different characters in an effort to get a fuller grasp of the game's complex, albeit a bit cliched, plot. A princess is kidnapped and carried off by demons. One group, led by the princess' fiancee, seeks to enter the enemy territory to rescue the damsel. Another group, led by a young Cleric, also sets out to save the princess. The group that is most interesting is the one led by a young magic user, the heroine displayed in the game's prologue and cover art. She sets out to find an item called the Eternal Poison, an artifact that grants the wielder much power. The music score is beautiful and rich, eerily haunting at times, but the voice dubbing falls short of anything spectacular. Fortunately, there is an option to turn on or off voice overs, As for the actual game play, it is like any other turn-based tactics game employing a variety of strategies (e.g. exploit your enemy's weakness; terrain advantage) with characters who are more adept at fighting, healing, magic use, or long-range shooting. When engaging in actual combat, the game follows a Fire Emblem approach: the camera goes off from the map and there is a scene of one party initiating the attack to the opposing party. Some of them can become rather redundant, so the player can skip the scenes with a press of button. A few special moves are worth watching, but generic clashes become tiring very quickly. At times, the controls for modifying the view of the map to get a better idea of what is going on can get frustrating because the player is limited in terms of controlling the camera. The turning is awkward, and the zooming is even more ridiculous since one cannot zoom out completely for a full view. The graphics are rich and lush with colors and beautifully rendered characters. I must say that the artwork is truly unique, and various hands at work make even some of the boss-type characters a work to behold. Overall, it is a fair game to play if one is looking for something different but does not wish to stray too far from the classic strategy-tactics game.
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