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    Location: United KingdomMember since: 04 August 2011
    Reviews (4)
    25 August 2011
    Awesome game, great value, recommended for old school role playing fans.
    I never liked the look of all the new Final Fantasy games, there's just so many of them too, how am I supposed to follow the story? Well, I bought the first one for that reason, if I liked it, I would think about getting the other games. Turns out, I do like it. The turn based style doesn't bother me as much as I thought it would, although it is a little slow, and the RPG play-style is just what I love in old games such as this. Apart from the combat being slow, you have the choice of 6 or so different kinds of character, I do like the customisable aspects of the game, such as the battles being affected by your character's combined strength (i.e. equipping one character with expensive stuff leaves the others to die quickly, and if you’re stunned throughout the battle, it won’t matter what you have). The game is challenging, just not too challenging like other games (i.e. Battletoads for the NES, Simon's Quest for the NES). If you play it right, this game can be an easy and enjoyable experience.
    25 August 2011
    Horrible game, bad gameplay, I love it.
    I bought this, expecting it to be bad. I watched a review by AVGN and thought "Man, what a bad game... I should try it!" Because, that's what I love. I love bad things (don't ask why, I don't know either). What I like about this? Well, I like how cheesy it is, it's so bad that's it's funny. The story is all about how a bully stole his pencil... Rediculous... What I dislike about the game is that it's relentless. In the first area, sure you have a huge health bar, but there's half invisible enemies that can walk through barriers. What I mean by "Halfy Invisible" is they have this sort of blinking thing they do, where they show up for a second, then dissapear for another 3 or 4. Ontop of the onslaught of cheap enemies, the level is huge, so it didn't matter if my health bar was large, I ended up dying a few times. I won't review the other levels just in case you want to give this game a go yourself. Small warning though, if you do play it, there are some cryptic puzzle sort of things in there, some that do and don't make sense. This game is bad. Not the worst, but bad. I'd much rather play Battletoads on the NES with two players for a day than play this game for a few hours, and that's saying something. The gameplay isn't good, even to jump is a bit of a mystery. I'll save you some time looking it up, it's A+B together. in summary; If you don't like bad games, don't get it. Although, if you love crappy games such as this, I would suggest it. It's challenging in the fact that it has bad controls and a cryptic gameplay style (at times). It might even be a great review game if you love delving into the past, just to see what things were like back in the day of the NES, Sega Genesis and Atari 2600.
    1 of 1 found this helpful
    25 August 2011
    Great games, highly recommended for their nostalgic value.
    I bought this trio of games because the first Castlevania game I ever played was Symphony of the Night, and that was PS1, so I wanted to go back in time to when the classics were some of the best games out there. The first Castlevania was really fun, you run around and whip all sorts of undead creatures, collecting power ups and getting special items. What was strange, not necessarily bad, was the hearts in the games, all of the games, really. They aren't used for health, as anyone would've expected, but used as ammo for special items such as the holy cross and the axes. whenever you die in these games, the hearts you have collected reset, which I found quite annoying, because the only things that heal you, are end boss orbs, or pork chops (yes, I know they look like chicken wings or something, but they're pork chops, look it up if you don't belive me) found inside secret hollow walls which you can break open. The gameplay is awesome, and gives you a satisfying feeling when you destroy something with a spikey ball chain. Although, your worst enemies are either medusa heads, or stairs. Medusa heads fly all over the place in a snake-like pattern, whereas stair are just awkward to fight on, especially when an enemy is right above you, you would have no choice than to take damage. Simon's quest (the second one) has to be the worst. I do, however, like the fact that you can go into towns and talk to people, even shop (the hearts are also used as currency here). But there's plenty wrong with this one. When it turns night, there's this annoying box that's stops the game, and takes it's time to load up, all to tell you that it's turned night/day. Ontop of that, at night the shops close, and zombies roam the town, increasing the chance that you'll lose all the hearts you've collected before you get to spend them. One last thing, possibly the biggest problem with the game, is that in dungeons, some of the bricks aren't really there, they're there to trick you so you fall down to where you came from, so you're forced to use holy water on every single brick you walk on in dungeons, taking up time you would rather be playing games with. These games are really fun, but challenging. I suggest the third game, for it's my favorite. Overall, this is a great game, with plenty of nostalgic value, highly suggested to old-school gamers especially.
    1 of 2 found this helpful

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