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Reviews (2)

14 October 2017
Great item!
Great item, for a good price
12 July 2012
This game is better than most new releases, both on screen and on paper.
This is a very good game, with an expanded map which allows you to complete side quests while farming for Gold and leveling up, so you don't feel bored like many people do when doing the same strategy in games like Diablo.
The graphics are something special, looking exactly like you would expect them to, instead of falling in love with the trailer and box art only to find out you're playing a stick figure holding a q-tip. What you see on the box is the quality you get.
The graphics for the game are so good in fact, that they rely on in-game action to portray the storyline. All cinematography in the game is your character, not cut-scenes. This is nice to see, but the character mapping could be better, as the characters sometimes struggle to get through doors in the cinematography and since you cannot control your character through this, you have to sit and bear it.
The game is a little glitchy, and it seems like the project got cut short so they didn't have time to fix these simple mistakes. From taking almost 20 minutes to navigate through a door or around a small cluster of rocks or a building, to being unable to talk to people while on your mount but able to open chests while on your mount, some things simply do not add up.
The map for the game is strange too. You will be led to believe that you can simply head north, but then find out that there are mountains in your way and you need to spend the time to get to the same point on the adjacent island to get past those mountains. You are also only able to pick one resurrection stone to activate at a time, causing some trouble if you wanted to get away from that point in the first place.
The sound for the game varies between excruciatingly annoying to pure bliss to your ears. The music for the game is very good, but the combat music is a bit much. It's not really necessary to have a heavy symphony style song playing when you're fighting ONE Kobold. The dialogue from NPC's and your character also range from good to horrible, as they sometimes say funny things, and their death sounds are just horrible, dragged out whines and groans... one "ARG!" is sufficient, instead of "Oooooooooooh! And it was only three days from my Birthday too!!!" Actual quote right there.
The quests are hearty, but I find there are far too many escorting quests. It seems like every other side quest you need to drag some person through the entire map, only to have to bring them back and forth three or four more times. The worst part is that 90% of them cannot fight, and take damage LIKE CRAZY. They follow slowly, and if there is a moster around they run around the whole map aimlessly until they get killed. Run out too far from them, they magically appear within your line of sight, normally right in front of a monster, ready to have their ass handed to them. You've got two choices with these escorting quests 1) Try to save them and fail, and 2) just run from point to point, killing whatever baddies you deem worthy.