Condition:
4.84.8 out of 5 stars
84 product ratings
  • 5stars

    67ratings
  • 4stars

    15ratings
  • 3stars

    2ratings
  • 2stars

    0rating
  • 1star

    0rating

Good graphics96% agree

Compelling gameplay95% agree

Good value96% agree

74 reviews

by Top favourable review

Great Condition

The game is great, though it takes a while to get used to. (At least for me.)
Anyway, the presentation is nice, the character's moves are cool and a treat to look at, and best of all, coming from someone who loves to listen to video game music (especially RPGs) no words can describe how awesome the soundtrack is in this game.
And great little treat for all Final Fantasy fans that really fits nicely for your PSP system.
Read full review...

Verified purchase:  Yes | Condition: pre-owned | Sold by: ki213

by Top critical review

Dissidia for PSP

It's not a bad game. You got your fighting moves, your favorite characters, great music to battle to. The one thing that I think sucks is the amount of combos. There's I think 3 to choose from if your Cloud and that's the only character I choose since I've only played 1 Final Fantasy. I expected more of the lines of wherever I direction I point my character he/she swings in that direction, that would've added more skill and less restraint to the game's movesets. It could've added more playability and not repetition. But for a portable game to just take on the go and not dedicate your hours to, it's not a bad buy.Read full review...

Verified purchase:  Yes | Condition: pre-owned | Sold by: big_dog_va

by

Final Fantasy Dissidia: One of the Best Fighters

Love: It has all tha main bad and good guys from the Final Fantasy Universe (ah Memories). It's very easy to learn (if you played Kingdom Hearts 1 or 2 that is) but difficult to master (this is a game that is like Soul Calinur, where there are different fighting styles that are actually different).
Like: I can recongize most of the American voice actors from previous games/other franchises. Tons of replay ability, and online play.
Hate: The campaign mode can get tiresome fast, it is very repetitive. I hate 2 American vioce actors for the characters : Zidane and Ultimecia. Zidane is too high pitched and not cocky/heroic/genuine while Ultimecia doesn't have her accent that she had in her game (FF8).bI also hate how the american vioce actors pronounce some of the characters names: Tidus, Ultimecia, and Zidane. The last thing I hate is about Terra. In every game that is/was made with CG animation they haave her with Blonde hair when she's supposed to have Green Hair (check out her first game for the snes FF3 or the GBA remake FF6)
I wanted to buy this game because it sounded like fun (and it is) to get to see all the characters that I love'd and hated from years past.
Read full review...

by

Dissidia is great!

Dissidia is a boss game! It has all my favorite FF Characters in it and I can choose to be evil or good.

Verified purchase:  Yes | Condition: pre-owned | Sold by: piranhagamesplus

by

Dissidia: Final Fantasy Review (Unbiased, Unpaid)

The clash between good and evil has been a rather redundant archetype throughout gaming history. Not much has changed, but with the coming of Dissidia came a deviation from the norm that was the good versus evil archetype. However, it was not just the driving plot that deserves praise, but the amount of artistic superiority that towers over traditional fighting games.

Overall Plot Rating: * * * * *

Unlike the typical game, Dissidia Final Fantasy included a cast taken from the entire series of Final Fantasy games - Most of which had conflicting personae. As for the villains, the fluctuation amongst them is just as apparent as it is for the protagonists. Some villains embrace the traditional motive of simply returning everything to "the darkness whence it came", while others serve only their own benefit. Many twists and turns take place during the storyline as well - An especially shocking one for the protagonists. Though the storyline does end up returning to the traditional battle between good and evil at this point, the backstory makes up for it.

Acting: * * * *

While the storyline has drive in itself, it can be quite difficult for one to follow along considering the mediocre voice acting performed in the game. The grammar and sentence structure only serves to make the characters to look and sound incompetent when they're not. However, with such a notable cast ranging from Johnny Yong Bosch (Vash the Stampede; Trigun) to Yuri Lowenthal (Sasuke Uchida; Naruto), fans who have been attentive to their favorite voice actors will not be disappointed.

Graphics: * * * * *

Dissidia doesn't disappoint when it comes to graphic display. The environments in-game are flawless in an artistic context. Even though some of them aren't completely accurate recreations of the original, it doesn't distract from just how grand they are. The fact that the characters can also interact with the stages serve to eliminate opponents in more creative ways, in comparison to other games such as Mortal Kombat where sometimes the most one can do is throw a person through a breakable wall.

Gameplay: * * * *

The configuration of the gameplay mechanics is too simplistic for most gamers who are used to entering 6-10 button long sequences in order to unleash a powerful technique. However, because characters develop differently in Dissidia compared to other fighting games, it makes for interesting competition when an opponents movesets are as unpredictable as the potential changes in a single stage. The ad-hoc network gameplay also handles very well in Dissidia. The actions performed between two players are completely in-sync with the other, and prevents any exploitation in lag-time.

Soundtrack: * * * * *

Though Nobuo Uematsu is no longer working as a main composer for the series, an adequate successor - Takeharu Ishimoto - has taken the helm, and did not fail to deliver for Dissidia. Though many of the songs had been remastered by Ishimoto, fans will be pleased as the tracks had not been butchered too much, and preserves the ambience of many of them.

Overall: * * * * *

Dissidia Final Fantasy does not disappoint the fans of the series in too many ways. Despite the poor dubbing and repetitive, but flexible gameplay, Dissidia has revolutionized the approach to role-playing games; Not much can be improved otherwise. For fans of the series, Dissidia is a milestone in the series and is a must-have in a collection.

---------

Annotated [kensredemption] @ PS.com
Read full review...

by

This game is definitely a present for all the die-hard fans of the series!

Ok, so this game is indeed one of the finer games on the PSP, and with the slew of unlockables, story, different arcade modes, and multi-player, it's a game that one could happily spend hours upon hours playing.

The battle system is a little odd, as it's not a typical fighter. More of a action game, with fighting and RPG elements tied all together very nicely. It takes a few minutes to understand how everything works together in battle, but once you get the hang of it, you just keep getting better and better, and the battles become more and more enjoyable.

The story mode, admittedly, is actually kind of weak, for a Final Fantasy title (at least, every Final Fantasy before IX had a good story). I enjoy the story, personally, but it's not full of surprises, or played out in the greatest fashion. It's decent, but it could have been so much better. That, and the voice acting for some characters is a bit sad. It's almost embarrassing to listen to sometimes. But there are quite a few characters whose American voice overs were done perfectly (Sephiroth and Kefka come to mind).

The customization of your characters is un-effing-believable. None of the equipment you use will change your character's appearance, but the amount of weapons, accessories, equipment, summons and abilities you can learn, gain, create and buy are very nearly endless. Especially with the multi-player items you get just from battling. In that same field, there's a calendar system in the game that will give you rewards based on what day you play. By unlocking more bonuses through the catalog in the game, you can make these days occur more often, and yield much greater rewards.

The multi-player is 50/50, in my opinion. Yes, it's very, very nice, it works really well, and the rewards can be unique, but it's only Ad-hoc. There's no online multi-player, which is really disappointing. While my cousin and I played, we experienced a bit of lag, but it was hardly noticeable at all. Very slight, and it didn't ruin the battle, or the experience. It's quite a bit of fun, so if you have or get this game, find someone else who does too. The ability to handicap the level so it's an even match makes it much nicer as well, so that you can fight someone brand new to the game, without them having to spend hours leveling up first.

Arcade mode was a unique addition to the American version, and while it's a lot of fun, it's straight forward, with pre-set characters. No customization here. So, it gets old pretty quickly. However, since you initially only have access to the heroes (you have to unlock the villains via the catalog), this is a good place to go to get some practice with all the characters, as all 20 of the main characters are available to play right off the bat in Arcade mode.

Unlockables in this game seem endless. When you unlock new characters or items, more appear to unlock. As you progress through the game, you get random items and rewards, and more items appear for you to unlock through the catalog. The museum allows you to see all sorts of Final Fantasy info on characters, and, once you unlock it, the replay editor is here, allowing you to go back over battles you've fought and saved the replay for, and allows you to edit them, save them to AVI, and import them to your computer.

Over all, this game is an amazing package, and the only things that really hold it back from perfection are a few poor choices.
Read full review...

by

AMAZING!!!

The game came early which is nothing to complain about. Everything was perfectly fine (except a crack on the corner of the game case...) But yeah otherwise the game has very good content throughout the whole game. I really enjoy this game it brings back memories.Read full review...

Verified purchase:  Yes | Condition: new | Sold by: kfarrel5

by

Good game

It's an excellent game if you like Final Fantasy and fighting games.

Verified purchase:  Yes | Condition: pre-owned | Sold by: thecollector_81

by

Lives up to the hype

Thoroughly enjoying the game - excellent graphics & game play.

Verified purchase:  Yes | Condition: pre-owned | Sold by: vegazcollector

by

[ Dissidia Final Fantasy PSP ]

As excited as I was for Dissidia Final Fantasy, I certainly had my reservations. After all, developer Square Enix is quite well-versed in the art of crafting RPGs, but designing a fighting game? I feared that Dissidia would rely too heavily on its inclusion of classic Final Fantasy characters and fail to deliver a truly engaging gameplay experience. Fortunately, all my fears evaporated when I began playing Dissidia. This is one of the most robust, well-thought-out games on the PSP to date and my favorite game on the platform overall. Even if you're not a tremendous fan of the franchise, you'll be missing out if you leave this game on store shelves.

Dissidia Final Fantasy combines heroes and villains from the first 10 proper Final Fantasy titles (with some secret characters to boot) and mashes them together in a sprawling battle of light versus darkness. In the world of Dissidia, the Goddess of Harmony, Cosmos, is waging a desperate war against the God of Discord, Chaos. Cosmos and Chaos have summoned warriors from across time and space to do battle, but as the forces of Chaos employ sinister tactics, the warriors aligned with Cosmos are on the brink of defeat.

Although Dissidia is most commonly referred to as a fighting game (I call it that myself), a more accurate classification of the game would be "one-on-one action." This is not a fighting game in the traditional sense, as it doesn't require elaborate directional inputs and it isn't quite as precise as modern fighters like Street Fighter IV and BlazBlue. It's not even similar to 3D fighters like Tekken, Dead or Alive and Soulcalibur. Instead, Dissidia plays like a fully realized version of Kingdom Hearts, but without the menu interface. You roam around a massive arena and send visually spectacular attacks at your opponent with just a few simple button presses.

While this might sound like a shallow system, Dissidia requires a respectable amount of skill to play. Battles call for specific timing, especially when engaged in an attack/counterattack dynamic. Players must also learn to effectively dodge, block and gauge distances when executing special techniques. In this way, Dissidia is still very much like a fighting game, but the complete free-roaming nature of character movement gives it a unique feel.

The battle system can be very overwhelming at first, but it becomes second nature after you spend a few hours with the game. Each character has a pool of Bravery Points and Hit Points to keep track of during a match. By using Bravery Attacks (with the Circle button), you increase your character's Bravery while lowering your opponent's Bravery. Once the time is right, you execute an HP Attack that damages your opponent's HP in the amount equal to your current Bravery. If the attack connects, your Bravery resets to zero and you start the cycle again. In this way, Dissidia is all about the constant balance between Bravery and HP as well as keeping the scales tipped in your favor.

I found this Bravery/HP system to be very interesting and I think it suits Square Enix's style nicely. But of course this one system is just a very small piece of the entire experience. Characters also have an EX Gauge that fills gradually during battle (by collecting particles of light called Ex Force). Once this gauge is filled, each character can transform into his or her EX Mode and dramatically boost his or her stats and abilities. During EX Mode, if you land an HP Attack and follow-up with an addition
Read full review...

Why is this review inappropriate?